Me and k0cc4 sat down during the CoV-19 crisis of 2020, and jammed over the internet. We participated in Mini Jam 50: Islands. And made this little sea warfare game.

Its not much, but feature a procedurally generated archipelago, the colouring is made through a custom shader which choses colors from a 1D texture based on the height of the pixel and a bit of spatial noise.

Enemy pirate ships spawn and you can fight them. It was kind of interesting to program the “AI” of them. As they have to flank. At one point it was completely impossible to survive, but we ended up nerfing it too much in the end.

You can find it here