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Mikkel Balslev

Gameplay and backend programmer

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Category: Study project

Heartfelt – DADIU

During the fall semester of 2018, I worked under DADIU, a collaboration between lots of Danish educational places. During this

Space mining simulation

During a shader programming course we where asked to produce something to show off what we had learned, and try something new

Tasting Menu

During the 4 months of the Spring semester 2018 I worked together with Kasper Kempf, Luisa Zurlo, Nicola Zaltron, Nikolaj Lich

Uranus attacks

During a class on game engines, where were tasked with writing most of a game engine, the only part left out was the rendering

The Cabin

This was one of the rapid prototyping projects I took part in creating, during the Gameprototyping course, each of them where

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